#ifndef LIFEBOARD_H
#define LIFEBOARD_H


class LifeBoard
{

    public:
        LifeBoard(int, int);
        ~LifeBoard();
        void setLifeBoard(bool, int, int);
        int getLifeBoardXRange();
        int getLifeBoardYRange();
        int getLifeBoardValue(int, int);
        void resetLifeBoard();
        void copy(LifeBoard *);
    protected:
    private:
        int** gameBoard;
        int xRange;
        int yRange;
};

#endif // LIFEBOARD_H
